QuestCrunch
Project Background
QuestCrunch is a high-fidelity prototype of an educational mobile application with the aim of motivating younger students towards studying, via gamification. The prototype was developed using Figma.
Development Process
This prototype was developed for the module CS3240 Interaction Design in AY20/21 Semester 1. My group consisted of 4 members (including me). More about the development process, user studies, and user testing of this prototype can be found at the project’s website.